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Obsidia Counter Guide: Why Melissa Ranks #4 Among the Weakest Marksmen to Counter Obsidia

Mobile Legends Melissa Counter Obsidia guide – detailed skill breakdown and analysis of Melissa’s abilities to counter Obsidia effectively in ranked gameplay.
Melissa Counter Obsidia

In Mobile Legends: Bang Bang, countering Obsidia, the new Fighter/Assassin hybrid hero, has become a top priority for players looking to survive her relentless burst, chase-down potential, and zone-breaking combos. Among the 22 Marksmen evaluated for their effectiveness in countering Obsidia, Melissa ranks as the #4 weakest pick, and today we dive deep into why.

At first glance, Melissa looks like a natural counter-pick. Her Ultimate, "Go Away!", is one of the strongest anti-melee utilities in the Marksman pool, forming a defensive field that pushes away and denies dashes. So why does she fall short?

This blog will unpack Melissa’s strengths, limitations, score breakdown, and her matchup potential against Obsidia using data-driven scoring metrics and gameplay-based insights.

CLICK HERE: 👉🏽 Obsidia Top 12 Weak Counter Marksmen Analysis

How Melissa counters Obsidia in Mobile Legends – in-depth comparison of skills, range control, and cooldown efficiency for ranked matches.
In-Depth Analysis: How Melissa Counters Obsidia in Mobile Legends Bang Bang


🔥 Burst Damage (1.1 / 2.0): Lacks the Explosiveness Obsidia Fears

Melissa’s damage profile is unique. Instead of delivering powerful instant burst, she thrives on damage amplification and tether mechanics through her second skill, Eyes on You! (Muddles). It links her target with nearby enemies, distributing damage across the tether. This works well against clumped enemies, but against Obsidia, it’s unreliable.

Why it fails vs Obsidia:

  • Obsidia is highly mobile with both Blade Surge and Evil Queller giving her precise dashes and retreats.

  • The Muddles tether breaks easily when Obsidia moves out of range or dives past it.

  • Melissa lacks strong single-target nukes if she doesn't connect multiple targets, the damage underperforms.

Pro Tip: If Obsidia dives you solo, the tether won’t deal bonus damage. In 1v1s, Melissa’s burst is minimal without setup.


⚔️ Sustained DPS (1.2 / 2.0): Decent Scaling, Poor Uptime

Melissa’s first skill, Falling!, boosts her attack speed and allows repositioning, but her sustained DPS heavily relies on keeping Muddles active. Obsidia can frequently dash in and out, making it hard to maintain damage continuity.

DPS Problems vs Obsidia:

  • The moment the tether breaks, her damage plummets.

  • Her attack animation lock makes her vulnerable mid-fight.

  • She needs setup time to reposition, activate Muddles, and start basic attacking Obsidia doesn't give her that luxury.


🌀 Mobility (0.8 / 1.5): More of a Nudge than a Dash

Mobility is one of the defining metrics in surviving Obsidia's dive burst. Unfortunately, Melissa is one of the least mobile Marksmen.

Skill Analysis:

  • Falling! provides a short dash with no invulnerability or blink properties.

  • She has no escape mechanism after her Ultimate is used.

  • Once her field is down or bypassed, Melissa becomes an easy burst target.

⚠️ Risk: Once Obsidia enters her zone, Melissa is forced to kite with minimal tools. Her dash cannot outpace Obsidia's multi-directional control.


❌ Anti-Sustain (0.5 / 1.5): No Tools to Halt Obsidia's Healing

Obsidia can build Spell Vamp or regen-based items like Bloodlust Axe or Dominance Ice. Melissa lacks any skill or passive to apply healing reduction.

Result:

  • Extended trades favor Obsidia, who can heal mid-combat.

  • Melissa must rely on equipment (e.g., Sea Halberd) for anti-heal effects, but this reduces her damage efficiency and delay power spikes.


🧱 Crowd Control Utility (1.0 / 1.0): The One Place Melissa Truly Shines

Melissa’s Ultimate: Go Away! is her signature weapon against Obsidia. It creates a circular field that:

  • Pushes enemies back if they enter it.

  • Blocks dashes and mobility skills, including Obsidia’s gap-closing attacks.

  • Boosts her defense while active.

Why it's great:

  • Times well, this can completely shut down Obsidia’s combo.

  • Forces her to retreat or use Evil Queller’s ranged arrow instead of diving.

Limitations:

  • Long cooldown (~40s).

  • Requires prediction if you miss the timing, it offers no second chance.

  • Obsidia can bait it out, wait it out, and then re-engage.


🕒 Cooldown & Mana Efficiency (1.15 / 2.0): Average Sustain, Limited Windows

Melissa’s damage and utility depend heavily on skill uptime, especially Go Away! and Eyes on You!. Sadly, cooldowns limit how frequently she can fight back.

Key Cooldowns:

  • Eyes on You! – 6s CD but breakable tether.

  • Go Away! – High cooldown, once used she’s very vulnerable.

  • Mana costs are fair, but damage uptime is limited to specific windows.

🧠 Strategy Note: When Go Away! is down, Obsidia can freely engage. Melissa becomes a sitting duck with no peel and low burst.

Melissa vs Obsidia matchup guide – skill usage, ultimate interaction, and anti-engage mechanics to counter Obsidia in Mobile Legends.
Melissa vs Obsidia – Skill-Based Counter Guide and Hero Breakdown in MLBB

📌 Final Score & Recommendation

 

Final Rating: 6.75 / 10
Melissa can briefly shut down Obsidia with one perfectly timed Ultimate but that’s a one-shot defense with a long cooldown. In all other metrics damage, mobility, and recovery she struggles to keep up.

✅ Use Melissa to:

❌ Avoid Melissa if:

  • You're playing solo queue with no reliable peel.

  • You're outnumbered or isolated Obsidia will delete her in seconds.

  • You rely on high burst or short trades Melissa simply can't deliver.


❓ FAQ

Q: Is Melissa a good pick against Obsidia in Mobile Legends?

A: Only situationally. Her Ultimate can block Obsidia's dash-based combo, but her damage and mobility are too weak to consistently win trades.

Q: How can Melissa counter Obsidia's dive?

A: Use Go Away! to deny Obsidia's melee range and reposition with Falling! to kite. Build anti-heal items like Sea Halberd to weaken Obsidia’s sustain.

Q: What makes Melissa a poor choice vs Obsidia?

A: Melissa lacks burst, has limited escape tools, and struggles to keep her tether damage active against a mobile hero like Obsidia.

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🔗 Related Reads 

🏁 Conclusion: Melissa is a Niche Pick – Powerful Against Overcommitment, Weak in Open Duels

Melissa isn’t useless far from it. Her anti-dive zone control is incredibly powerful when used as a trap or bait tool. But once the shield drops, so does her viability.

In the Obsidia meta, where burst combos, dashes, and spell vamp builds dominate, Melissa just can’t keep up without team support or perfect timing.

💬 Have you tried Melissa vs Obsidia? Share your experience in the comments or on our Mobile Legends tier list discussion.

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