Skip to main content

How To Counter Suyou Using Moskov

How To Counter Suyou Using Moskov
Moskov versus Suyou

Battle Analysis: Suyou (Fighter/Assassin) vs. Moskov (Marksman)

Let's analyze and compute the potential outcomes of a battle between Suyou and Moskov based on their skills and damage capabilities without any items. We will focus on their damage output and survivability.

Base Stats and Assumptions

Assume the following for both heroes:

  • Suyou
    • Base Physical Attack: 100
  • Moskov
    • Base Physical Attack: 100

We'll compute the damage for key interactions for both heroes.

1. Damage Calculation

Suyou's Damage Output:

First Skill: Blade Surge (Tap)

  • Damage = 250 + (100% of 100) = 250 + 100 = 350
  • Follow-up Damage = 375 + (150% of 100) = 375 + 150 = 525
  • Total Tap Damage = 350 + 525 = 875

Second Skill: Soul Sever (Tap)

  • Damage = 300 + (200% of 100) + 20% of Target's Lost HP
  • Assuming the target is at full HP, this would be 300 + 200 = 500. For simplicity, we won't factor in the 20% Lost HP.
  • Total Tap Damage = 500

Ultimate Skill: Evil Queller (Tap)

  • Damage = 420 + (120% of 100) = 420 + 120 = 540

Total Damage (Suyou) without abilities on cooldown:

  • Total Damage = 875 (Blade Surge Tap) + 500 (Soul Sever Tap) + 540 (Evil Queller Tap) = 1915

Moskov's Damage Output:

Passive Skill: Spear of Quiescence

  • Moskov’s basic attacks deal 68% to 110% Total Physical Attack to targets behind. We will calculate using the average value (89%).
  • Damage = 100 × 0.89 = 89 (This damage is only for the initial hit).

First Skill: Abyss Walker

  • Increases Attack Speed by 1.15 times. For our calculations, we'll focus on the additional damage.
  • Damage increase = 10% of Total Physical Attack (assumed as 100).
  • Additional Damage = 100 × 0.10 = 10 for enemies behind the primary target, but this requires a successful hit.
  • Therefore, total additional damage from one basic attack would be 89 (from Passive) + 10 (from Abyss Walker) = 99.

Second Skill: Spear of Misery

  • Damage = 300 + (60% of 100) = 300 + 60 = 360.
  • If the target is knocked back into an enemy hero, they both take an additional 200 + (30% of 100) = 200 + 30 = 230.
  • Total Damage = 360 + 230 = 590 (if the knockback effect occurs).

Ultimate Skill: Spear of Destruction

  • Damage = 340 + (100% of 100) = 340 + 100 = 440.
  • If it hits a target, it deals an additional 10% damage to enemies behind. For simplicity, let’s assume it hits one additional enemy behind.
  • Additional Damage = 0.10 × 440 = 44.
  • Total Damage = 440 + 44 = 484.

Total Damage (Moskov) without abilities on cooldown:

  • Total Damage = 99 (Abyss Walker) + 590 (Spear of Misery) + 484 (Spear of Destruction) = 1173

2. Damage Reduction and Survivability

Suyou's Damage Reduction:

  • In Immortal form, Suyou gains 20% Damage Reduction plus additional 1% for every 20 Physical Attack, up to 40%.
  • Assuming base Physical Attack = 100, he gains 5% Damage Reduction (100/20 = 5) in addition to the base 20% = 25% Total Damage Reduction.

Moskov's Damage Reduction:

  • Moskov has no inherent damage reduction from skills, but can utilize positioning and mobility to avoid damage.

3. Effective Damage Calculation

Suyou's Effective Damage after Damage Reduction:

  • Effective Damage = Total Damage × (1 - Damage Reduction)
  • Effective Damage = 1915 × (1 - 0.25) = 1915 × 0.75 = 1436.25

Moskov's Effective Damage:

  • Effective Damage = Total Damage × (1 - 0)
  • Effective Damage = 1173

4. Conclusion

In a direct engagement without items:

  • Suyou's Effective Damage: 1436.25
  • Moskov's Effective Damage: 1173

Suyou would likely prevail in this battle due to significantly higher effective damage output and damage reduction, allowing him to withstand more hits compared to Moskov.

If you need further analysis or adjustments, feel free to ask!

Suyou offers a dynamic playstyle in Mobile Legends, allowing players to switch between Mortal and Immortal forms to adapt to any situation. Whether you're comparing;

Suyou's abilities against Fighters,

Suyou's abilities against Marksmen,


These guides and tutorials will give you an edge in every match-up. Dive into these strategy-focused articles to refine your mastery of Suyou’s unique skill set and maximize his versatility on the battlefield.

What do you think about Suyou's potential in the game? Share your thoughts below, and don’t forget to follow my blog, subscribe to my email list for the latest updates, and spread the word with your fellow gamers!

Comments

Popular posts from this blog

How To Counter Suyou Using Clint

  Clint versus Suyou Suyou vs. Clint: Combat Analysis and Computation (No Items) This matchup compares Suyou (Fighter/Assassin) , an agile and burst-heavy hero, with Clint (Marksman) , who relies on sustained burst damage and penetrating attacks from his passive. We’ll assess who has the edge through burst damage , survivability , and mobility to determine who will likely win. Damage Computation Suyou’s Skills (Tap-Cast for Max Burst Potential): Blade Surge (Tap Mode) – Mobility + Burst First Slash : 250 + 100% Extra Physical Attack Second Slash : 375 + 150% Extra Physical Attack Total: 625 + 250 %   Extra Physical Attack 625 + 250\% \, \text{Extra Physical Attack} 625 + 250% Extra Physical Attack Soul Sever (Tap Mode) – AOE Burst + Lost HP Scaling Damage : 300 + 200% Extra Physical Attack + 20% of target’s Lost HP Total: 300 + 200 %   Extra Physical Attack + 20 %   Lost HP 300 + 200\% \, \text{Extra Physical Attack} + 20\% \, \text{Lost HP...

How To Counter Lukas Using X.Borg

Lukas versus X.Borg Lukas vs X.Borg: Head-to-Head Analysis (No Items) To determine who would prevail in a 1v1 battle between Lukas and X.Borg without items, we will analyze their damage output, survivability, crowd control (CC), and mobility . This analysis is based on the skills and mechanics provided. Assumptions for Analysis Total Physical Attack for both heroes = 250 for fair comparison. Total Magic Power for both heroes = 200 (to calculate X.Borg's magic damage). Both heroes will utilize their complete skill sets during the fight. We’ll evaluate burst potential, sustainability, CC , and overall survivability. Lukas’s Skills and Total Damage Flash Combo (2 stacks) Pulverize : 300 + ( 120 % × 250 ) = 600   Physical Damage 300 + (120\% \times 250) = 600 \, \text{ Physical Damage } Spin Damage (3 times): 3 × ( 100 + 50 % × 250 ) = 3 × 225 = 675   Physical Damage 3 \times \left(100 + 50\% \times 250\right) = 3 \times 225 = 675 \, \text{Physical Damage} Total Flash Co...

How To Counter Lukas Using Suyou

Lukas versus Suyou Lukas vs Suyou: Head-to-Head Analysis (No Items) Here’s a battlefield analysis between Lukas and Suyou without items. We’ll compare them based on skill damage, utility, and survivability to determine who has the upper hand. For a fair analysis, let’s assume both heroes have a base Physical Attack (PA) of 250 . No items will be used, so only skills, base damage, and scaling matter. 1. Skill Damage Computations (Lukas vs. Suyou) We’ll calculate the damage for both heroes in key scenarios, using tap/hold skills for Suyou and Beast form skills for Lukas to assess high-output situations. Lukas (Assuming 250 PA) Flash Step → Flash Strike (Enhanced) Damage = 60 + (125% of 250) = 60 + 312 = 372 Physical Damage Flash Combo with 2 Vigor Stacks ( Pulverize + Spins) Pulverize = 300 + (120% of 250) = 300 + 300 = 600 Physical Damage Spin Damage (3x) = 3 × (100 + 50% of 250) = 3 × (100 + 125) = 3 × 225 = 675 Physical Damage Shockwave Blast ( Initial Blast + 3 Aftershoc...