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How To Counter Lukas Using Leomord

  Lukas versus Leomord Lukas vs Jawhead: Head-to-Head Analysis (No Items) To determine whether  Lukas  or  Leomord  would prevail in battle without using any items, let’s analyze and compute their damage outputs, survivability, and abilities at level 15. Lukas Skills Summary Passive - Hero's Resolve Effect : Gains 1.25 Resolve/sec (based on  Unleash the Beast  scaling) Trigger : Needs  100 Resolve  to activate  Unleash the Beast Gains  2 Resolve  per enemy hit. First Skill - Flash Combo Damage : 300 + 120% Total Physical Attack Assuming Lukas has  200 Total Physical Attack : Damage = 300 + (240) =  540 Physical Damage Second Skill - Flash Step Damage : 60 + 125% Total Physical Attack Damage = 60 + (250) =  310 Physical Damage Buff : Grants Attack and Movement Speed boost for 4s. Ultimate Skill - Unleash the Beast Damage : 300 + 100% Total Physical Attack Damage = 300 + (200) =  500 Physical Damage Aftershock...

How To Counter Suyou Using Leomord Base Damage Skills Analysis : Guide And Tutorial Mobile Legends Bang Bang

  Suyou versus Leomord Battle Analysis: Suyou vs. Leomord In this battle scenario, we will evaluate Suyou (Fighter/Assassin) and Leomord (Fighter) based on their damage output , survivability , crowd control (CC) , and mobility . This analysis will focus on their performance in a 1v1 fight without the use of items. 1. Damage Output Comparison Suyou's Burst Damage Tap-Cast (Mortal Form) : Blade Surge (Tap) : Deals 625 Physical Damage (250 + 375). Soul Sever (Tap) : Deals 300 Physical Damage + 20% of Leomord’s lost HP . Ultimate (Tap) : Deals 420 Physical Damage and reduces movement speed by 30% for 1.5 seconds. Hold-Cast (Immortal Form) : Blade Surge (Hold) : Deals 250 Physical Damage and stuns for 0.6 seconds. Soul Sever (Hold) : Deals 900 Physical Damage (250 + 250 + 400 across 3 cleaves) and heals Suyou for 150 HP + scaling. Ultimate (Hold) : Deals 580 Physical Damage . Total Hold-Cast Combo : 1730 Physical Damage (excluding scaling). Leomord's Damage Output Passive ...

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